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Augran Skills Combo Guide and Tutorials |
AUGRAN
(Assassin Fighter : Gap-Close/Cleanup)
PASSIVE SKILL : Soul Resonance
Basic Attacks can connect to an enemy's soul, dealing damage continuously unless the enemy breaks free. When the connection ends, it deals a large amount of damage.
SKILL 1: Path of Passing (Speed Up/Damage/Slow)
Slices open a path to the afterlife, dealing damage to enemies hit. The path accelerates when it hits walls or the Life-Death Border, then deals extra damage. By traversing on the path, he can ignore terrain and gain
Movement Speed. Hitting a wall for the first time generates an afterlife bridge, and he gains Movement Speed when crossing the bridge while enemies nearby are slowed. Using this skill again causes him to enter the Seer State.
SKILL 2 : Death's Precipice (Enhance/Recovery/Damage)
Deals damage and inflicts slow on enemies to the front, then generates a Life-Death Border which damages, slows, and marks enemies who touch it. His next Basic Attack additionally attacks up to 3 marked targets, dealing extra damage and recovering his Health.
SKILL 3: Conductor of Souls (Grievous/Crowd Control/Damage)
Descends from the sky, damaging and knocking back nearby enemies. Hitting an enemy hero will recover his Health and summon their spirit counterpart to assist him. Enters the Seer State after, in which his Basic Attacks will kill targets with low health instantly.
Augran’s kit revolves around fast-paced damage, mobility, crowd control, and health recovery. He excels at closing gaps, cleaning up low-health enemies, and sustaining himself in prolonged fights. Here are four skill combo combinations for Augran, designed to maximize his damage output, mobility, and survivability:
Best Skill Combos for Augran
Combo 1:
Skill 1 (Path of Passing) ➜ Skill 2 (Death’s Precipice) ➜ Basic Attack ➜ Skill 3 (Conductor of Souls)
- Skill 1: Path of Passing – Start by using this skill to open a path to the afterlife. Use it to pass through terrain or close the gap on enemies, gaining movement speed and slowing nearby enemies. This makes it easier to engage.
- Skill 2: Death’s Precipice – Immediately follow up by damaging and slowing enemies in front of you, creating the Life-Death Border that marks them and further slows anyone who touches it.
- Basic Attack – After marking enemies, use your next Basic Attack to attack multiple marked targets at once, dealing extra damage and recovering some health.
- Skill 3: Conductor of Souls – Finish with this skill, descending onto enemies, dealing AoE damage, knocking them back, and summoning their spirit counterpart. In Seer State, your Basic Attacks can instantly kill low-health enemies, making this combo a deadly finisher.
Combo 2:
Skill 3 (Conductor of Souls) ➜ Basic Attack ➜ Skill 1 (Path of Passing) ➜ Skill 2 (Death’s Precipice)
- Skill 3: Conductor of Souls – Initiate the fight by descending from the sky, dealing AoE damage and knocking back enemies. This creates space for further engagement and instantly recovers some health by hitting an enemy hero. Summoning their spirit counterpart gives you extra help in combat.
- Basic Attack – Follow up with Basic Attacks while in Seer State, instantly killing low-health enemies or dealing heavy damage to others.
- Skill 1: Path of Passing – Use Path of Passing to either chase down fleeing enemies by speeding up or reposition yourself for a better advantage. Passing through terrain and slowing enemies makes it easier to stay in control.
- Skill 2: Death’s Precipice – Cast this after repositioning to slow and mark enemies, then follow up with a Basic Attack for more AoE damage and health recovery. The Life-Death Border further restricts enemy movement and punishes them if they try to escape.
Combo 3:
Skill 2 (Death’s Precipice) ➜ Skill 1 (Path of Passing) ➜ Basic Attack ➜ Skill 3 (Conductor of Souls)
- Skill 2: Death’s Precipice – Begin by dealing damage and slowing enemies in front of you, marking them with the Life-Death Border. This marks targets for your Basic Attack and slows their movement, making it easier to engage.
- Skill 1: Path of Passing – Quickly use Path of Passing to cross terrain and gain movement speed, positioning yourself strategically while enemies are slowed. Crossing a wall gives you even more mobility.
- Basic Attack – Attack marked targets with your next enhanced Basic Attack, hitting up to 3 enemies, dealing extra damage, and recovering health.
- Skill 3: Conductor of Souls – Finish by descending from the sky, knocking back enemies and summoning spirit counterparts. This gives you extra crowd control and helps you finish off low-health enemies while entering Seer State for instant kills.
Combo 4:
Skill 1 (Path of Passing) ➜ Skill 3 (Conductor of Souls) ➜ Basic Attack ➜ Skill 2 (Death’s Precipice)
- Skill 1: Path of Passing – Start by creating a path to the afterlife, giving yourself increased mobility, allowing you to traverse terrain and slowing nearby enemies. Use this as an initiation or to reposition.
- Skill 3: Conductor of Souls – Descend on your enemies for crowd control and AoE damage, knocking them back and summoning their spirit counterpart. This also puts you into Seer State, allowing you to clean up enemies.
- Basic Attack – Use enhanced Basic Attacks while in Seer State to deal extra damage or instantly kill low-health enemies.
- Skill 2: Death’s Precipice – After finishing your primary target, slow and mark any remaining enemies with Death’s Precipice, allowing you to chase them down with Basic Attacks for further damage and health recovery. The Life-Death Border helps control the fight by limiting enemy movement.
Combo Insights:
- Combo 1 is a balanced engage and damage combo, using mobility and crowd control first, followed by AoE damage and finishing with the powerful Conductor of Souls.
- Combo 2 focuses on a strong initiation with Conductor of Souls, leveraging Seer State to follow up with high mobility and damage.
- Combo 3 begins with a more defensive engage using Death’s Precipice to slow and mark enemies, followed by quick repositioning with Path of Passing and finishing with Conductor of Souls for crowd control and Seer State activation.
- Combo 4 emphasizes mobility and positioning with Path of Passing, followed by heavy damage and crowd control using Conductor of Souls as a mid-combo move, then finishing with Death’s Precipice for additional control and healing.
These combos make Augran effective as both an initiator and a finisher, utilizing his ability to close gaps, disrupt enemy positioning, and deal consistent damage.
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